ACTION

PUBG PLAYERUNKNOWNS BATTLEGROUNDS PUBG Update 30 July New Patch Notes PC Late Details Here 2029

Update #30 — Patch Notes
Patch upgrade #30 is here and it is chock-a-block full of new features, vehicles, and a much-demanded addition to our handgun choice.

We Heard your calls to get more items to utilize your BP on, so in addition to making even more BP purchasable items in the future, we are creating more opportunities for you to earn the in-game money using Survival Supply assignments until the next Survivor Pass.

As for What is landing in this upgrade, awaiting players around the Battlegrounds will be the .45 caliber hand cannon that is the Deagle, amphibious assault vehicle the BRDM-2 and an explosive new means to use a classic favourite with explodable Gas Cans!

Gameplay Is getting a huge new attribute with the inclusion of ledge catch, providing gamers the ability to browse the Battlegrounds in an entirely new way and forcing them to think creatively in entirely new measurements, namely perpendicular.

Coordinating With global teammates is also becoming a big step forward with the introduction of radio messages, short burst text messages for better identifying objects, clarifying objectives and cooperating with teammates.

You’ll Be able to find more details in the patch notes under on updates to Weapon Mastery, including XP bonus occasions, default pro-settings for custom matches, brightness selections for each map and a good deal more.

New Vehicle: BRDM-2
“Players feeling groggy for a fight will now have the opportunity to phone down an armor plated amphibious assault BRDM-2 by using this Flare Gun!”

BRDM-2 can only be called in as a particular Care Package employing the Flare Gun on all maps and it simplifies the armored UAZ.
Over waterways or terrain, this amphibious car raises your choices to navigate firefights and the Battlegrounds themselves.
Characteristics
BRDM-2’s total HP is 2500 and its own health is twice as much as UAZ, while its colossal, sturdy wheels can’t be damaged.
Powerful bulletproof vehicle that may reduce incoming damage such as ammunition based assaults in addition to grenades and red zone damage.
BRDM-2 is an amphibious vehicle that may continue to earth travel on water, but players can’t take while on board.
It has a capacity of up to four players on board, and Its top water speed is 22km/h and top speed on the street is 102km/h when boosted.
New Weapon: Deagle
“Bang Bang Pow? That is the sound of two shots from a Deagle breaking up a degree 3 helmet”

The Deagle is a handgun that deals the strongest pistol damage with good muzzle velocity and will be spawned on all channels.
Deagle can cope 62 damage per shot and take red-dot and holographic sights, various magazines and a laser sight that improves hip fire accuracy.
With higher than average pistol damage and muzzle velocity comes harder to control recoil.
Deagle includes a single firemode type which uses .45 ACP ammo along with the standard magazine fits 7 rounds. (It may be extended to 10 with an elongated magazine)
Gameplay
Ledge Grab
“Discover new ways to combat, jump, grab, catch up, and proceed with our new Ledge Grab feature!”

Characteristics

Ledge Catch permits you to take new paths by scaling up the edge of roofs, fences, and barriers up to 2.5 meters high, and leap from building to building or container to container.
Now that players may move to places they weren’t able to achieve before, we look forward to seeing gameplay with new strategies climbing to places your competitor won’t have the ability to anticipate.
How to use

You Can activate ledge catch by either jumping or vaulting (space bar) and then continue to press the space bar or by pressing the space bar at the right time in midair, heading towards the target location.
You can cancel the ledge grab although it is triggered and fall to the ground by following the same method of cancelling the vaulting/climbing.
A message in the Dev. Team on ledge grab

This Is the first iteration of ledge grab, you cannot yet hang on the railings or slip down railings. But, ledge grab will be upgraded twice in complete including this update, the dev team will keep working to enable those features just mentioned from another update in the future.

We Anticipate a similar adoption interval for ledge grab, as we had with the first launch of vaulting. We’ll work to isolate any developments or alterations which need to be made during the first stages of the feature’s launch.

Please Try out the brand new ledge grab and give us your feedback so that we can further enhance and polish the feature, that is the utmost priority to the Dev. team.

We Will continue to produce our greatest attempts to swiftly make sure the attribute is as stable and useful as possible. We appreciate your interest and opinions.

Improved Gas Can
“We enjoy the cans. The cans that go boom!”

Characteristics

Additional strategic elements to the gas May, an item that used to be seen to have few advantages to loot.
As soon as Gas Can explodes, it is going to deal damage to all players in a radius around it is location.
Once the Gas Can be blown up, it deals damage in a radius around it, dealing more damage to those close by
Remember that it is possible to hurt both yourself and your teammates if you stand to close to the explosion, so be cautious!
How to utilize

Drop A Gas Can on the ground and damage it using bullets or throwables, which will make it burst and treat damage to people near by.
Each Gas Can will now exhibit independently from the stock when players have more than 1 Gas Can to decrease confusion, as dropping multiple Gas Cans won’t multiply the damage.
Instance:

Radio Message
“You can’t speak over a chicken dinner if you don’t speak in a game. Radio Messages will maintain you coordinated with every teammate, no matter the region or mic situation. ”

Playing With players from different areas in arbitrary Duo or Squad matches or players with no access to voice chat have made it difficult to set up team-based strategy through close communication between staff members. To help solve this problem, we’re introducing text-based Radio Messages that will allow you to communicate with your team more rapidly and easily for effective strategic gameplay.

Hold the mouse wheel or F3 to open the Radio Message Wheel UI.
There are 8 kinds of messages provided–chosen messages will be shown on the left display and immediately proven to your teammates.
Ping and Enemy Spotted, specifically, can be utilised in a variety of circumstances. It’s possible to use them more quickly with different key bindings.
Ping: Click the mouse wheel or press F3
Enemy Spotted: Double click on the mouse wheel or double press F3
Pings has various interactions.
Select Ping near a certain thing, and you can share the title and place of the pinged item together with your teammates.
You could also use Ping on Care Packages or death crates to talk about their place.
Ping the direction that you want to move toward to discuss the direction with your teammates.
These attributes above automatically place a marker on the map also will be useful to utilize together with the Tactical Map Marker.
Enemy Spotted allows you to quickly talk about the location of an enemy you have spotted.
Use Enemy Spotted at the enemy’s location to mark it on the map and then share it with your teammates.
Messages vary by distance:
Near Range: less than 50M
Moderate Range: less than 200M
Long Range: 200M or more
Instance: ENEMY SPOTTED! Extended Range 300′
Ping and Enemy Spotted send messages to teammates in 500M.
Need Ammo works , with the message reflecting the ammo type of the weapon you are holding.
Example: If you choose Need Ammo while holding an M416, the message delivered to your teammates will be”I NEED 5.56mm”
It is possible to mute Radio Messages from teammates individually in the Team Management menu.

Kill space was added into center-screen kill messages.

The Distance between you and the enemy you killed will be exhibited together with the standard kill material in the center of the screen.
Kill space will only be revealed you kill enemies out of over 100 m away.
This will appear only when you kill the enemy on your own.
DBNO kill messages stay the same and won’t show kill space.
Survival Supply System
“Loot, loot, loot. Hello, BP, we’ve missed you”

We have Got new BP things for both looking good and keeping you mathematically from the know on specific weapons, so that will help you get more BP to pick them up we have added a restricted time”Survival Supply System” before the next Survivor Pass. The machine will offer daily and weekly assignments to accomplish and provide BP as a reward. Do not forget to scope out the new items you may buy with all the BP you got in the shop!

The Survival Supply System will operate from following June 26th, 2019 up until live server upkeep on July 24th, 2019.

The machine is free.
Contrary to the previous Supply System, there is no level and benefits once daily/weekly assignments are accomplished.
You can examine your missions by clicking on the banner on the left of the lobby, just like the Survivor Pass.

Rewards
When your assignments are complete, you earn from 200 BP into 1,500 BP.
Missions
Daily Missions will be updated daily at 02:00 UTC, and weekly missions at the same time every Wednesday.
You can check the real time assignment progress in in-game.
Daily Missions: You are able to finish up to 3 missions everyday.
Missions could be swapped out 3 times every day for free.
Weekly Missions: You can complete 3 missions weekly.
It is possible to swap out 3 times each week for free.
Expired missions evaporate.
You are able to maintain your benefit by clicking on the Survival Supply System banner clicking on the claim button in the mission tab.
End date
The Survival Supply System will finish with the start of the live server upkeep on July 23rd, 2019 (PDT).
Make sure you claim all rewards prior to this date, as any unclaimed rewards will disappear.
Skins & Things
Introducing new skins you may find after this patch hits the server! This includes new skins that can you buy straight with BP. Play PUBG, make BP, get skins!

Additional 2 GLL Grand Slam: PUBG Classic items
Additional 2 MET Asia Series: PUBG Classic things
Added 10 Summer Season items
Additional 10 Twitch Broadcaster Royale things
Added 2 BattleStat Skins items
Additional items for purchase straight with BP.
Two BattleStat Skins
6 shoes
Weapon Mastery
Weapon zoom
You can now zoom in and out when watching your weapons in the Mastery tab to give you a better look at your hard earned charms attached to your favorite weapon.
Emblem animations

For each 10 flat ups, a new tier emblem animation will be displayed to show your tier progression.
New weapon — Deagle added into the Mastery tab
Earn XP and unlock charms for our new weapon, the Deagle.
Improved the Last Match popup UI
The weapon icon displayed in the Last Match popup now varies for each participant. The icons of the best 3 weapons using the maximum score in the previous match will appear in the popup message.
The exhibited weapon icons follow the weapon sorting arrangement applied to the Last Match page.
In-game charm equip/unequip feature
You can now equip and unequip charms in-game, like you can for weapon skins.
While wearing different players’ skins, press Alt+Shift+LMB to unequip them, and press Alt+LMB to equip your skins and charm.
[Test Server] Bonus weapon XP rewards tests
We’re analyzing a feature specifically about the Test Server till Midnight June 22 (KST) that allows us to grant players bonus Mastery XP.
This attribute allows certain weapons to acquire more XPs during a definite period.
For 3 times, you can earn 3 times more XP with handguns, SMGs and SRs.
This feature won’t be put on the Live Server at June.
After testing is complete and the attribute secure, we shall can use this system on live servers in the future.
Keep an eye out for future announcements.
UI/UX
Added brightness selections for every map
Brightness option are now changeable a map, allowing players more choice with every map’s unique visual attributes.
A new option lets you adjust brightness for each map individually.
You can also use the current alternative to adjust brightness of maps together.
Readability improved for parachute UI

For increased readability, the text outline of this parachute altitude and speed has been thickened.
Store UI improvement
Featured page
Featured page was added to your Summer things.
Improved buy button responsiveness
The clickable area of the purchase button was made bigger so you can click on the button easily.
This should get rid of some frustration from having to click precisely to activate a buy.
Improved Survivor Pass in-game assignment listing UI
The in-game mission list UI has been enhanced to more clearly differentiate completed assignments from and in-progress/uncompleted assignments.
Performance
Buildings at short distance currently load 30 to 40% quicker through optimization of degree streaming (rendering).
Material data structure was optimized.
Streaming (rendering) priority has been optimized via estimating of players movement path and allocating resource priority so.
Furniture manufacturing speed was optimized.
Level LOD data has been optimized.
Reduced delays that could happen when opening crates from the shop.
Custom Match

Additional 2019 Global Rule Preset to Custom Match Esports Mode
Additional 2019 Global Rule preset for Esports Mode Custom Matches
You can now select”2019 Global Principle Preferences” Preset on the Create display for Esports Mode
When picking each map, blue zone configurations and item spawn rate for every map are automatically applied
For blue zone settings, the exact same blue corner setting is applied to all maps
Miramar, Sanhok and Vikendi have exactly the identical item spawn rate, with Erangel having another thing spawn speed due to the current imbalance.
Item spawn speed values of this worldwide Esports ruleset can be found under the rule tab after clicking Match Placing button after creating a Custom Match session.
Custom Game Options now allow two choices to select after a player is murdered:’Spectate’ or’Observer’
Spectate: A deceased player remains in the team through spectating.
You can change to Observer mode by pressing F5 button Spectate mode but you can not return to Spectate style from Observer mode.
Observer: You can select Observer after passing to remain in the Custom Match as Observer the same as before.
The feature mentioned previously can be enabled and disabled through the’Observer’ alternative determined by the Custom Match creator.
Player List — Additional sort by distance feature
Added a feature to permit sorting of the participant list by distance to the observer
Example: When at least one member of the squad is close to the observer, that team will be in the top record
This can be chosen in the player listing under DISTANCE and team order is updated roughly every 10 seconds
Added new gun Deagle
Added new gun Deagle into Custom Match Setting Spawn tab
Decreased the amount of players needed to start Custom Match
The minimum number of players needed to start a Custom Match was reduced from 8 to 4
Replay
The replay system was updated. Replay files from older updates are no longer playable.
World
Special billboards and graffiti are added in celebration of the forthcoming GLL Grand Slam and MET Asia Series, a portion of this PUBG Global Esports”PUBG Classic” series!

GLL Grand Slam: PUBG Classic
Tournament date: July 19th — July 21st 2019
Location: Stockholm, Sweden

MET Asia Series: PUBG Classic
Tournament date: July 26th — July 28th 2019
Location: Bangkok, Thailand

Bug Fixes
Fixed a problem where the reload sound played when equipping a weapon while reloading.
Fixed an issue where the audible reload selection of the AWM was substantially lower compared to other SRs.
Fixed a problem where a character’s limbs overlapped when reloading the R45 and AKM in particular circumstances.
Fixed a problem where a male hairstyle didn’t fit the thumbnail.
Fixed an issue where the automatic shooting mode option did not apply during War Mode matches.
Fixed a problem which resulted in the shooting sound to be lower than intended when close a Motorbike or Snowmobile.
Fixed an issue where weapon charms attached to some Tommy Gun would float a connected Extended Mag.
Fixed a problem where some UI components could disappear temporarily when viewing a participant in a replay or spectator mode.
Fixed an issue where vehicle deaths caused by additional vehicles aren’t displayed from the killfeed for observers.
Fixed an issue where the speedometer in the dashboard of certain vehicles did not function correctly.
Fixed a problem with”Inventory Character Render” allowed which could confine mouse motion and cause the cursor to disappear.
Fixed a problem where the throwable UI overlapped when shifting between specific throwable products.
Fixed a problem where characters rising from reduced stances at distances further than 50 meters away would appear to stand up with no observable animation.
Fixed a problem where dropping empty shotgun shells had no sound when reloading the S686.
Fixed a problem where Care Packages can drop in unintended places on Vikendi, including out of the map boundary.
Fixed an issue where the MK47 Mutant spawned when the spawn rate was set to zero in Custom Matches.
Fixed an issue where players who had been DBNO while ADSing, returned to the ADS state after being revived.
Fixed a problem which could affect players experiencing bad network connectivity causing the participant to enter the decreasing animation when ejecting from the plane.
Fixed an issue in observer mode, where the player list could freeze every time a hotkey was pressed .
Fixed a problem where players weren’t rewarded a kill when their DBNO competitor was killed by self-inflicted or environmental damage, such as grenade or fall damage.
Fixed an issue that prevented players from after other players with the in-game buddies list.
Fixed an issue where players that were DBNO during the first vault cartoon, would complete the animation while in DBNO state.
Fixed a problem where players were unable to connect to matches when the system menu was opened.
Fixed an issue where following a participant from the data screen did not work as intended.
Fixed an issue in which players could pass and shoot through windows with no breaking.

ABOUT THIS GAME:
PLAYERUNKNOWN’S BATTLEGROUNDS is a strategic competitive match. Each game will have 100 players participating. They’ll be placed on the ground of the grounds, and everybody will have nothing when the game starts to skydiving.
How the game unfolds is: that the players have been scattered in all corners of this island with their bare hands, using the island’s diverse weapons and weapons.
As time went by, there were fewer and fewer safe areas on the island, and explosions occurred in some specific areas. Just 1 person survived and won.
Each game of this game will randomly convert the secure zone, so the player’s freshness and tension will probably be more intense.

PLAYERUNKNOWN (Brendan Greene — currently PUBG Creative Director) is the pioneer of the Jedi survival game. He first showed a similar game style in ARMA2, along with his match mode became the basis of their ARMA series and H1Z1: King of the Kill. Now, so as to create a real survival battlefield, he developed the PLAYERUNKNOWN’S BATTLEGROUNDS in PUBG Corp..

ADULT CONTENT DESCRIPTION:
Developers of this content are clarified as follows:

The content contained in this sport Might Not Be Acceptable for all ages or might Not be available through work: regular violence or damn, common adult Content

SYSTEM REQUIREMENT

MINIMUM CONFIGURATION:

  • Requires 64-bit processor and operating system
  • Operating System: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
  • DirectX version: 11
  • Network: Broadband Internet Connection
  • Storage: 30 GB of free space required

RECOMMENDED CONFIGURATION:

  • Requires 64-bit processor and operating system
  • Operating System: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
  • DirectX version: 11
  • Network: Broadband Internet Connection
  • Storage: 30 GB of free space required

PUBG PLAYERUNKNOWNS BATTLEGROUNDS PUBG Update 30 July New Patch Notes PC Full Details Here 2019

How to Install Game?

1. Click on “Download Game” button.
2. Download “PUBG PLAYERUNKNOWN’S BATTLEGROUNDS” Installer (Supports Resumable Downloads).
3. Open the Installer, Click Next and choose the directory where to Install.
4. Let it Download Full Version game in your specified directory.
5. Open the Game and Enjoy Playing.

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