Why Overwatch 2 Should Get Rid of the Queue
Overwatch two is rapidly approaching, and gamers have wasted time considering what changes could include the sequel’s arrival. Even though reworks for particular Overwatch heroes Are often on the peak of the list regarding requests, 1 component of this sport that could use some adjustments is your Role Queue system. While Blizzard had good intentions with the debut of the upgraded matchmaking mechanic, it’s come with a few negative effects.
Therefore, Overwatch two Could be a great time for Blizzard to examine what things do and don’t function about Role Queue. Having a full-size sequel publishing, there’s no greater time to shake up things in the favorite comic strip shooter. In the end, while dropping numerous personalities, maps, and styles is exciting, these improvements lose their significance if gamers hardly get to play with them because of lengthy matchmaking times. Therefore, Overwatch two Should Think about going back to a better version of the first method.
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The Issues With Role Queue
The Purpose Queue program has improved since its debut into Overwatch at the end of 2019. The inclusion of Priority Passes Supplied players with a benefit for playing with a Tank or Support. The Flex class’s debut makes it possible for players of those 2 functions to get into games quicker than ever. Unfortunately, despite these improvements, trying to play with the Damage job remains practically impossible. Wait times are nearly consistently above 10 minutes to DPS players, using Priority Passes just cutting that period.
Therefore, players possess suggested modifications to Role Queue, Using a frequent notion using a 3-2-1 composition. But while this installation allows for an excess Damage player in each game, it sets far too much strain on Tanks. With off-tanks like Roadhog and Wrecking Ball needing the aid of somebody such as Reinhardt or even Orisa, the machine would prevent some popular figures from becoming workable — just serving as a band-aid to get Overwatch’s aggressive issue.
While the problem could be solved with more harmful players trying Different functions, the Truth is that lots of Overwatch lovers Have the most enjoyable DPS personalities and excel in these roles. Therefore, players will probably not stop queuing for harm anytime soon. Even though the overstuffed DPS class is certainly bothersome, another issue was brought up using Role Queue. Many lovers have voiced worries about the sport having three different competitive positions, together with the intricate system making it more difficult to match with buddies of varying scores. Apart from teaming up getting harder, some players only miss having one aggressive score to operate on.
With so many issues prevalent in the Role Queue system, Blizzard should consider returning to the original matchmaking setup when Overwatch 2 arrives. While the studio has experimented with Role Queue changes in the past, it may be time for a more permanent change to take place. The original Overwatch matchmaking system may have required more attention and teamwork from players, but it came with a freedom that the Role Queue setup is sorely lacking.
Rather than forcing players to stick to a 2-2-2 team composition, the previous setup allowed players to form their own hero lineup. While there were warnings of “too many snipers” or “not enough healers,” players could still develop unique Overwatch strategies for certain maps and modes. Sometimes, having 3 tanks in a fight is better than an even selection of each role, and the chaos was often a huge source of fun. While there were moments of grief and players refusing to switch to a certain hero to help their teams, the same thing is happening in competitive today. If composition requirements were eliminated, the return of a single, easy to manage competitive score could come back to Overwatch as well.
The Role Queue era of Overwatch has brought about some good ideas, with the seasonal hero and map rotations being something that should stick around for good. The Flex option and Priority Passes were also solid attempts at making the new system work, though they become unnecessary if Overwatch sees a return to form with Overwatch 2. While Role Queue succeeds at making the game fairer and less toxic, its flaws are equally frustrating. As such, Blizzard should take the risk of bringing back the old system. Not only has Role Queue failed to eliminate hostility from rude players, but it has come with the cost of painfully long wait times for the game’s largest category of heroes. While removing it would place a lot of responsibility on players once again, it could also make Overwatch 2 more fun.