‘Gran Turismo 7’ Microtransactions Go Live, Game Charges $40 For Cars.
Gran Turismo 7 was released almost five years ago, but it has been even longer since Gran Turismo was considered at its best. The release of Gran Turismo 7 has been an enormous success. Mark Foster, our very own reviewer, stated that “this is the best GT game in the past half-decade.” There are some bumps along the way, but these are not enough to keep avid racers away. It’s a great first race experience for novice racers and a welcome return for those who have been out for a while.
It sounds lovely, right? It’s not quite so. The PlayStation Game Store went live today with a lot of microtransactions. They’re pretty chunky, to be honest. Players are limited to buying in-game credits, which can purchase certain cars, such as in Gran Turismo Sport.
VGC reported that the smallest pack, which contains 100,000 credits, will set you back $2.49 (PS1.99) and the largest at $19.99 (PS15.99). Although it looks like a lot, the currency doesn’t go far.
Multiple cars cannot be purchased for less than 3,000,000 credits. This, if you keep up with the game, will cost you around $40 or PS32, depending on where you are from. It’s crazy to spend that much on a virtual car after you have already spent about $70 for the game. But it becomes even more ridiculous when you consider the past games in the series. The Porsche 919 Hybrid 16 could be purchased for $2.99 in Gran Turismo Sport. It’s also more than 13 times more expensive. Yikes.
You can also earn these credits by participating in races. But it is a tedious process. A top-tier race against AI can earn you around 75,000 credits. Each race lasts between 20-30 minutes. This means that to earn 3,000,000 credits, you would need a minimum time of 13 hours. After all this, you couldn’t afford one car. It’s not an easy task.
Although expensive microtransactions are not new in gaming, they continue to be a complete bore for everyone, except the companies making a lot of money on virtual cars.