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Marvel Rivals Nerfs Rocket Raccoon in Season 2 Update

Marvel Rivals Nerfs Rocket Raccoon in Season 2 Update

*Marvel Rivals* developer NetEase has announced significant balance changes for Rocket Raccoon in the upcoming April 11 patch, coinciding with the release of Season 2. While the popular character’s ultimate ability will receive some positive adjustments, his healing capabilities and mobility will be nerfed to ensure better balance.

Rocket Raccoon, known for his quick movements and versatile healing abilities, has been a favorite among *Marvel Rivals* players, especially those new to the game. As a Strategist, Rocket excels at keeping teammates shielded while chasing down enemies. However, in the upcoming update, his healing from Repair Mode spheres will be reduced from 70 health per second to 50, though a new burst of 55 health will be added at the start of the effect for all affected allies.

Additionally, Rocket’s ultimate ability, C.Y.A., will see its damage boost decreased from 40% to 25%. However, it will now provide an extra 100 to 150 health per second to linked allies, with a falloff once the link is broken. The energy cost for C.Y.A. will also increase from 3,700 to 4,000.

Further changes include an increased cooldown for Rocket’s Jetpack Dash and a reduction in dash distance. Fans on the *Marvel Rivals* subreddit have expressed mixed feelings about these changes, with some arguing that it may make Rocket less enjoyable to play.

Rocket’s Team-Up Ability with Winter Soldier will also be nerfed as Winter Soldier loses the Infinite Grit trait. These changes will be finalized with the launch of Season 2 on April 11, with additional updates expected to shake up the game’s meta.

Marvel Rivals Nerfs Rocket Raccoon in Season 2 Update
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