TOTAL WAR: WARHAMMER III REVIEW: AN EPIC CONCLUSION

Total War, Warhammer III is charged onto your PC. Creative Assembly developed this title and it was published by Sega Total War. Warhammer III concludes the Total War trilogy. This tactical title is a titanic battle royale. You will be playing as one of seven different races in the fight for the Forge of Souls. They are not the only threat that you see.

Since the first announcement, I’ve been anticipating this release because I am a huge fan of Total War as well as the other Warhammer Series. It has been worth the wait for me, I must say. The game has its flaws. There are some bugs and strange gameplay quirks that can make the game frustrating (possibly unintentionally) at times. It’s great fun overall for many reasons. Let’s now get to the review.

TABLE OF CONTENTS1) STORY – OUR SOULS1.1) BIG STORY SMALL IMPACT1.2) IN THE BEGINNING1.3) END OF TIMES2) GAMEPLAY – TOTAL WAR2.1) WARRIORS! COME OUT TO PLAY! 2.2) CHAOS CONTROL2.3) AIM OF THE GAME2.4) INTO CHAOS2.5) BEGINNERS? 2.6) NIGHT OF THE DAEMONS2.7) DEMONI2.8) BAD TIMES2.9) BUILD A BETTER EMPIRE3) GRAPHICS & SOUND – SLAY QUEEN3.1) FIGHT SONG

STORY – OUR SOULS

Total War, Warhammer III takes us back to the world of Warhammer Fantasy Battles. We return to The Old World. It’s sort of. The action this time is more focused on the north in the Lands of Kislev, Chaos Wastes and, for the first time ever in series history, to the far east in the Lands of Grand Cathay. There are seven factions you can choose to play as in this title. Each faction has its own sub-factions with its own storylines and agendas.

It would take a lot of time to go through all the stories for each group. The storylines of each faction follow the same structure. Each group seeks Urson’s power and must set out on a quest for the souls of four princes of daemons. Then they will need to use this power to guide them to The Forge of Souls, where Urson is. The storyline is well-written and has some well-produced cutscenes.

SMALL IMPACT, BIG STORY

If I’m being honest, I feel that there is a significant disconnect between the storyline of the leader you play and the overarching story. The storyline and cutscenes that make up the overarching storyline are intended to be universally applicable to all factions. You will only see your leader in scenes at the beginning and end of the campaign. They are not featured in any other scenes. They are not mentioned at any point in the story, and neither is yours.

TOTAL WAR: WARHAMMER III REVIEW: AN EPIC CONCLUSION
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Most Popular

To Top