Fans of Assassin’s Creed have quickly responded enthusiastically to Ghost Of Tsushima-style open world RPG.

 

Fans of Assassin’s Creed series have long wanted a game set in ancient Japan, and that time may finally have come! Soon they can look forward to being fulfilled on that wish!

Assasin’s Creed Red will soon arrive on PCs and promises an engaging Feudal Japan setting and promises an “extremely powerful shinobi fantasy”, according to current vice president executive producer Marc-Alexis Cote. Additionally, we already have Ghost of Tsushima on PlayStation consoles; what if there was another? Enter Rise of the Ronin from Team Ninja developers of Dead or Alive, Ninja Gaiden and Nioh.

Rise of the Ronin invites players into late 19th-century Japan’s turbulent historical period marked by severe conflicts and upheavals, an age marked by profound conflicts and upheavals. “Take on the role of an unlikely masterless Samurai – or Ronin! As you fight to shape history.”

Even after seeing some impressive gameplay trailers of Rise of the Ronin, its release still seems distant despite media outlet Game Informer having exclusive insight. Luckily, Game Informer provides exclusive information.

Rise of the Ronin is set in Japan during 1863 during its “Bakumatsu” period and begins during Boshin War; players take control of an unnamed “work-for-hire” Ronin during this turbulent wartime event. According to game director Fumihiko Yasuda, Rise of the Ronin depicts events which represent conflict between East and West Japan leading up to political unrest at what he described as the most exciting period in Japan’s long and eventful history.

Team Ninja wanted Rise of the Ronin to take place more recently compared to Nioh, which took place during Sengoku period; for instance, Nioh takes place during 1600s while Rise of Ronin happens during 1800s. Furthermore, both games feature supernatural elements; Rise of Ronin on the other hand is more grounded as players will meet real historical characters such as Sakamoto Ryoma and Yoshida Shoin which players may come across when exploring game play.

Rise of the Ronin allows players to craft their own story by making choices within the game that may alter its outcome, from conversation choices or killing certain NPCs, all the way up to creating one of multiple endings and deepening bonds between characters through main missions or side quests.

Rise of the Ronin will take place across three major Japanese cities – Yokohama, Kyoto and Edo (now Tokyo), with their countrysides and rural areas for players to discover. We saw in previous trailers how players may traverse these lands either on foot, horseback or via glider – much like Nioh’s challenge in parrying enemy attacks while wielding swordplay for parrying enemy attacks as part of its combat system; also similar from From Software titles where enemies respawn at death sites so players must claim XP at death locations XP from these games as soon as they meet again at death sites when collecting XP earned at death locations for such features to work properly!

At this writing, Rise of the Ronin will be released exclusively for PlayStation 5 on 22 March 2024.

Fans of Assassin’s Creed have quickly responded enthusiastically to Ghost Of Tsushima-style open world RPG.
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