GTA 6 may utilise one of Red Dead Redemption 2’s most impressive open world features for GTA 6.
GTA VI will eventually arrive – it just might take longer. Fans in the meantime can speculate what features from other Rockstar Games titles may make their way into GTA VI…
Red Dead Redemption 2’s open world proved immensely enjoyable thanks to one feature that stands out, which allowed structures to actually be constructed throughout its playthrough.
There may have been moments during your playthrough in which buildings or other structures were gradually assembled over several weeks of gameplay, from houses made out of wooden beams only to be fully constructed later in game, through railway tracks with workers slowly working their way along and installing bolts into each bolt slot along their route. It was something I found particularly captivating while working through The Fallen Lords!
GTA VI promises to be Rockstar Games’s most realistic world yet, making it only natural that Leonidas gradually expands over time – whether through real events or post-launch updates.
Reddit users discussing GTA VI speculate about its open world being dynamically changed by leaks and the trailer; one user believes multiple construction sites in GTA VI will change regularly and they believe there were over three hidden in the background of leaks/trailer that can’t all stay unused.”
Another pointed out how GTA V’s Los Santos initially included an unfinished skyscraper being constructed; one user noted, however, “That project in Los Santos still remains incomplete after 10 years sigh!”
One user suggests it would be interesting for GTA VI buildings to be demolished for redevelopment purposes – possibly providing new stores and activities that characters could explore during the storyline.
Nobody knows exactly what Rockstar has planned for GTA VI, but even if half of Red Dead Redemption 2’s best features were included as part of its offering, plus any unique twists they bring, then GTA VI might just become one of the greatest games ever.