This Unreal Engine 5 game looks absolutely phenomenal.
With each successive console generation we seem to receive better video games – from gameplay, visuals and storytelling perspectives – especially those powered by Unreal Engine 5.
Unreal Engine 5 cannot guarantee success; rather, it merely provides you with tools necessary for making any project come alive. In Winston Zeddemore’s words: if you possess these “tools, surely there exists talent”.
According to DSOGaming, an indie studio called MystiveDev has shown promise as the source for developers showcasing talent. When I say this is not meant as hyperbole; rather it refers to just two talented developers working on Chasmal Fear which appears similar to both Dead Space and F.E.A.R from Monolith Productions – making for an intriguing look into future gaming titles from MystiveDev!
Chasmal Fear is said to be an immersive first-person horror experience featuring body cam perspective. This looks amazing and could make for a fantastic treat for horror fans; I just hope the body cam viewpoint can be turned off; otherwise it might give me motion sickness! Chasmal Fear takes place within an underwater facility; your decisions in Chasmal Fear’s story could affect its conclusion in one of three possible endings!
Chasmal Fear will feature randomly-spaced scares, monster, and puzzle locations to make each playthrough distinct from its predecessors, and is even playable with two players cooperatively (not like Dead Space 3!). I hope its co-op element doesn’t dull its horror experience as did Dead Space 3, though; let’s just keep our fingers crossed that this won’t reduce tension! Judging from gameplay footage and details we currently possess of Chasmal Fear it appears very promising indeed as an independent horror title created solely by two developers!
At this point, Chasmal Fear does not yet have an official release date but is scheduled for PC release with an interactive demo soon after that. Should it prove successful enough on this front, console versions could follow shortly thereafter.