Remaster of ‘GTA San Andreas’ introduces a game-breaking new bug
The Definitive of Grand Theft Auto San Andreas has a glitch that prevents players from saving their games manually. This causes them to lose their minds when they realize how many hours have passed since their last save. Ouch.
The remasters Grand Theft Auto III and Grand Theft Auto Vice City are now available to receive glowing reviews. They have been refreshed and redesigned with new art and aesthetics that match the originals. These classics are loved by lifelong fans as well as curious newcomers. Praise is heaped on Rockstar Games as well as impressive sales statistics.
There’s a glitchy, derided trio of games in our universe that caused the most severe headaches for both the publisher and the developer. You lose some, and you win some. Rockstar Games offered an apology for the state of the remasters. It acknowledged that the classics did not launch in the “quality we expect or our standards.” The Rockstar Games and Grove Street Games confirmed that they would support the games with updates to fix bugs and glitches. However, it appears that the one discovered by Agozzo97 on Reddit has been lost.
Grand Theft Auto San Andreas has an autosave feature, but the player can manually save using floppy disks within the character’s home. They would if the feature worked. CJ takes the floppy disk to the Doherty Garage, San Fierro. However, no save screen appears. It isn’t an isolated incident. Many players have offered solutions to the problem that could cause a loss of hours of progress. The community appears to have concluded that San Andreas was the most buggier of the three remasters. This means that players’ problems are likely not to end there. We hope that Rockstar Games or Grove Street Games have already solved this problem. An update is expected soon…