Starfield developers listen to fans and add highly requested features.
Bethesda may just have what it takes to transform Starfield from good to great with its latest update: quality-of-life enhancements are being implemented throughout.
Starfield recently unveiled their 1.8.86 update and with it introduced an entirely new method for eating in-game. Instead of adding items to your inventory before opening and hitting consume to consume them later on, now players will simply “ingest food and beverage items when found within an environment”, per the patch notes.
Though this change might appear minor, it actually saves valuable time that could otherwise be used exploring Bethesda titles’ cosmic terrors. Additionally, you don’t necessarily need to consume all your food right away as any leftover can be saved for later consumption or put aside as storage for later.
As well as adding food consumption features, the latest update also brings support for Deep Learning Anti-aliasing (DLAA), NVIDIA Reflex Low Latency, and Frame generation for PC players – long sought-after features which were part of longstanding requests by gamers.
Additionally, Starfield has seen improvements to their “dead eyes” issue with adjustments being made to NPC eyes and stealth being more forgiving; plus adjusting brightness/contrast settings within Display Settings menu as well as fixing minor visual issues relating to lighting/shadow/terrain/vegetation!
After two months since launch, Bethesda’s RPG Starfield’s Steam rating recently fell from positive to’mixed.’ However, Todd Howard assured fans that Bethesda remains committed to making Starfield an enjoyable experience through updates – giving hope that Bethesda classics such as Elder Scrolls V: Skyrim will also thrive under similar conditions.